I CAN however craft a new sonic screwdriver, then change the skin to any of the old ones. I can't use it at all, changing the mode doesn't do anything, and I don't see "Sonic Screwdriver" in the workshop workbench anymore. That was fun.ĥ) The new Sonic Screwdriver skin is a bit messed up. Soooo game on pause for now :3 )Ĥ) There's a tube/tunnel in the Art Museum, I climbed into that, walked for a bit. TARDIS seems doomed to have an emergency landing, meaning I need to fix it and perform an Atron recharge, meaning. (Maybe it's a glitch, maybe I'm just missing something)ĮDIT: Attempting a TARDIS factory reset, to see if it fixes this, been saying 8 minutes remaining for the last 5 minutes, so I'm a bit worried.ĮDIT EDIT: Factory reset failed. I had to disable the rooms until I had only one, disabled comms and the homing beacon, before I could re-enable the navigation system. Left the TARDIS, came back, suddenly I have a lot less power now. Total "mothership zeta" reference.Awesome so far :3 love the new TARDIS Control Room themeġ) The hologram didn't appear when first talking to me, but appeared afterwards when it's guiding you to the workshop and every time there after.Ģ) Void Glasses and the bio-dampener are both floating next to my characters head, also the wrong way around (They're vertical)ģ) I did a repair and Atron (I think that's how you spell it) recharge, both said two minutes. Is it too late to seek treatment? Edit: forgot to mention that it also plays some alienish music from time to time for no reason (atleast none that i've found). I didnt pick up on that till just now) to about the end of the map you should find it (or have the explorer perk). If you go south from Mathews Animal Husbandry Farm (wow. Its not a wild wasteland bonus but its worth the trip (bring alot of stimpacks, ammo, and pulse granades if you have them). Oh sidenote: hit up the "Crashed Vertabird" around the south east end of the map. By the way, when ever you see "." pop up where the "saving game" and "gained/lost karma" thing pops up you know its a wild wasteland modification. Thats all I'll say on that (i refuse to ruin this one), It was so good it almost made the game worth buying on its own. Oh I totaly forgot, if you take Rex as a companion (why the hell wouldn't you?) he will at some start grownling for no reason (or he did for me, i might be wrong though because i was slaughtering cottonwood cove at the time), If you talk to him he will answer with "AROOO?!" (it will be his respons for the convo prompting instead of or what ever it is normaly), what follows speaks for itself. Apperently theres 16 "Official" modifications from the perk (which means you know theres a crap ton more). I HIGHLY suggest you look into the alien spaceship, pay particular interest to the capitan (dont want to spoil the suprise). Crazy old ladies with rolling pins, the body in the fridge (Indiana Johnes reference), the 2 burnt bodies, a Robocop reference if you frame heck gundersen for the death of his kid in the ultra lux's "beyond the beef" quest, a startrek reference during the quest with Ambasitor Crocker where he wants you to help with "The Kings'"(specifily Pacer's) dislike of the NCR (i laughed for about 2 minutes followed by 5-10 of giggle fits), an unexploded bomb near the Devils Throat with a prize inside(buzz lightyear reference), and (my personal favorite) a hovering ailien spaceship direcly east of Brooks Tumbleweed Ranch compleat with 3 authentic E.T.